Discord Player

GuildQueueEvent

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GuildQueueEvent

const GuildQueueEvent = {
  AudioFiltersUpdate: 'audioFiltersUpdate',
  AudioTrackAdd: 'audioTrackAdd',
  AudioTrackRemove: 'audioTrackRemove',
  AudioTracksAdd: 'audioTracksAdd',
  AudioTracksRemove: 'audioTracksRemove',
  BiquadFiltersUpdate: 'biquadFiltersUpdate',
  ChannelPopulate: 'channelPopulate',
  Connection: 'connection',
  ConnectionDestroyed: 'connectionDestroyed',
  DSPUpdate: 'dspUpdate',
  Debug: 'debug',
  Disconnect: 'disconnect',
  EmptyChannel: 'emptyChannel',
  EmptyQueue: 'emptyQueue',
  EqualizerUpdate: 'equalizerUpdate',
  Error: 'error',
  PlayerError: 'playerError',
  PlayerFinish: 'playerFinish',
  PlayerPause: 'playerPause',
  PlayerResume: 'playerResume',
  PlayerSkip: 'playerSkip',
  PlayerStart: 'playerStart',
  PlayerTrigger: 'playerTrigger',
  QueueCreate: 'queueCreate',
  QueueDelete: 'queueDelete',
  VoiceStateUpdate: 'voiceStateUpdate',
  VolumeChange: 'volumeChange',
  WillAutoPlay: 'willAutoPlay',
  WillPlayTrack: 'willPlayTrack',
  audioFiltersUpdate: 'audioFiltersUpdate',
  audioTrackAdd: 'audioTrackAdd',
  audioTrackRemove: 'audioTrackRemove',
  audioTracksAdd: 'audioTracksAdd',
  audioTracksRemove: 'audioTracksRemove',
  biquadFiltersUpdate: 'biquadFiltersUpdate',
  channelPopulate: 'channelPopulate',
  connection: 'connection',
  connectionDestroyed: 'connectionDestroyed',
  debug: 'debug',
  disconnect: 'disconnect',
  dspUpdate: 'dspUpdate',
  emptyChannel: 'emptyChannel',
  emptyQueue: 'emptyQueue',
  equalizerUpdate: 'equalizerUpdate',
  error: 'error',
  playerError: 'playerError',
  playerFinish: 'playerFinish',
  playerPause: 'playerPause',
  playerResume: 'playerResume',
  playerSkip: 'playerSkip',
  playerStart: 'playerStart',
  playerTrigger: 'playerTrigger',
  queueCreate: 'queueCreate',
  queueDelete: 'queueDelete',
  voiceStateUpdate: 'voiceStateUpdate',
  volumeChange: 'volumeChange',
  willAutoPlay: 'willAutoPlay',
  willPlayTrack: 'willPlayTrack',
};
 
type GuildQueueEvent = (typeof GuildQueueEvent)[keyof typeof GuildQueueEvent];

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